RT @abecedarius: So many people lately giving a nascent AI (https://t.co/XU059fruHp -- it's amazing) full access to their Google account. Ups my probability we ultimately get a Skynet from dancing hamsters instead of the military.
RT @robinsloan: If I worked at Google, I would want to (a) give https://t.co/oJmJys0qwC, currently running on CoLab, all the GPUs it could ever want—no cold starts, no crashes—but/and also (b) make it a Stadia exclusive 😈
AceWurhuckOh boy, Here I go killin' again.2 months ago
I've seen that one of the best things to do is to write "Attempt to" before an action. That way you're not a god who's just killing everything in sight and the way it makes you fail is pretty good. For instance, I made a story where I was a lowly little peasant. Where I was living with my sister, who shares the same name as me apparently. So I wrote "attempt to kill her with pitchfork (my only tool I had) while shouting "THERE CAN BE ONLY ONE!" she dodged and kicked me in the groin so hard I passed out and later found myself strapped to a table, naked with a bunch of creepy fucks standing around the table.
Then I played some AI Dungeon and thought "Oh this is neat."
Doesn't let me get far before crashing, but I thought this was pretty lulzy:
You are Chris Redfield. You saved the world from a zombie outbreak, and now your sole purpose in life is to punch as many boulders as humanly possible. You see a boulder in front of you, and with all your might you slam into it, sending yourself flying through the air
*say "Damn this boulder!"*
"**** this boulder!" You yell as you begin punching the boulder repeatedly. The boulder begins to shake violently under your hands, but you continue to pound on it until finally you manage to knock it over.
Punch the boulder as hard as you can
As you continue to pound on the boulder, you feel its weight lessen. As you do so, you hear a voice call out to you. It's not very loud, but you know that whoever was calling out to you must have been pretty close by
Yell "who's there?"
You look around and see nothing in particular, but then you notice something moving about nearby. A small creature with two heads is standing near a tree. You quickly run towards it, hoping that whoever was calling for you had returned
The creature looks like a cross between a human and an owl. Its face has two large beaks and a long tongue hanging from its mouth. It also has four legs, but they are much shorter than those of a human
say, "What the fuck are you?"
You stare at the creature in shock. It doesn't respond, instead it just continues staring at you. Suddenly, it suddenly lets out a high-pitched shriek and flies into the trees. You turn back to the creature and realize that it wasn't frightened by you
throw the boulder at the creature
You don't even wait for the creature to fly away before throwing the boulder at it. Unfortunately, it bounces off of one of the beak and lands right next to it. You watch in horror as the creature attempts to get up, only to fall again
punch the creature*
You punch the creature several times, but it doesn't seem to be affected by them. Still, you aren't willing to give up yet. You try to hit it more, but it seems to ignore you
Turn into the Hulk and smash the creature
You take a deep breath and transform into the Hulk. With all your might, you slam your fists into the creature. Despite being bigger than you, the creature still manages to dodge your attacks
Check out the neural network Talk to Transformer. I’ve used it to randomly generate lore and backstory for my home brew. The results are sometimes very weird but I think that adds to overall narrative of my world. Mythology is weird anyways.
Thank you for your submission — "Uhhh...SCP-687, anyone?". Unfortunately, it has been removed by the moderators of r/SCP due to the following:
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Damn, just tried this and it crashed on me - it was humouring me quite well until then -
You are Flubbit the Dull, a ranger living in the kingdom of Larion. You have
a hunting bow and a quiver of arrows. You spot the deer and are ready to finish
your hunt when suddenly you hear a voice behind you
hide in the bushes
You quickly duck into the bushes as you hear the voice again. It sounds like
it is coming from far away so you decide to stay hidden until morning.
The next day you find that the sun has risen and you see a group of men walking
towards the camp
hide in the bushes again
You quickly run back into the bushes and hide until they pass by. Then you slowly
emerge out of hiding and start following them.
When you get close enough you notice that they are wearing leather armor and
carrying spears. They turn around and begin talking to each other
back to the same bushes
You quickly hide behind the bushes once more but this time you don't feel safe.
The men seem to be getting closer and closer to your position.
hide in different bushes
You move about 20 feet away from the bushes and then suddenly realize that there
are several bushes nearby. You quickly look for one with some leaves on it and
eventually you find one that looks similar to the ones near where you were hiding.
You immediately go inside and hide
giggle smugly at my clever plan
You quickly go through all the bushes and finally find one that looks just like
the one you were hiding in before. You quickly enter and hide. After a few minutes
you hear footsteps approaching and you quickly peek out from behind the bush.
just a little peek though
You quickly peek out and see three men standing outside the tent. One of them
is holding a spear while another holds an axe and the last man is holding a
they can't see me in my bush
You quickly hide again and wait for them to leave. When they do you quickly sneak
back into the bushes and make yourself scarce.
i like bushes
Traceback (most recent call last):
File "/usr/local/lib/python3.6/dist-packages/tensorflow_core/python/client/session.py", line 1365, in _do_call
Maybe I was doing it wrong, but it just seemed to string me along on whatever story it wanted to tell without reacting to anything I was saying or doing. Like it would lead up to something and I'd say I wanted to do the exact opposite of that (not join a group of goblins in my case) and then it would say my character joined the goblins.
It also did some weird stuff like it asked for my character's name at the start and then it gave that name away to a different character halfway through.
>Maybe I was doing it wrong, but it just seemed to string me along on whatever story it wanted to tell without reacting to anything I was saying or doing.
That's pretty similar to my experience with DMs actually.
I'm sold, I'll give it a try tomorrow.
I sold my television, it did that and then a few turns later it went "You go to sleep and when you awaken your television is missing. Maybe you can catch the culprit"
Like, *please*, I *know* who has it, I sold it to them.
It's just the limitations of the model and the way it was trained. It looks like what it's doing is using the GPT-2 text generation model trained on a corpus of choose-your-own adventure stories. My guess is that the neural net is heavily weighted towards these pre-written stories and that the sentences it generates are likely overfitting, so your actions don't really matter that much.
As a further example, I typed something nonsensical to see what the model would predict.
> swing chocolate milk
You swing your sword at the orcs and manage to hit them several times before
they get close enough to you. They fall on the floor screaming in pain.
Your servant comes running up to you
So yeah, I'm assuming that certain words in the story like "swing" in this instance, generate a higher probability of other words. For example, the vector for "sword" is probably close to "swing" so it didn't matter that I typed in chocolate milk, because sword had a much higher probability of being generated.
funny, but no. It's railroading to such extremes that it tells me the actions I took are not the actions I took.
Most of the time I see railroading in games, it's an "all roads lead to rome" sorta situation, where you are still in control of what your character does, but the world reacts in a way to force you to the desired conclusion.
Here, it's not the world reacting, but rather my character being forced to do the actions that are necessary for the story. I had no agency. Even my name was taken from me.